Screen resolution of 1024x768 or greater 1280x800 or greater is required to play an iTunes LP or iTunes Extras.To play 1080p HD video, a 2.4GHz Intel Core 2 Duo or faster processor, 2GB of RAM, and an Intel GMA X4500HD, ATI Radeon HD 2400, or NVIDIA GeForce 8300 GS or better is required.To play 720p HD video, an iTunes LP, or iTunes Extras, a 2.0GHz Intel Core 2 Duo or faster processor, 1GB of RAM, and an Intel GMA X3000, ATI Radeon X1300, or NVIDIA GeForce 6150 or better is required.To play standard-definition video from the iTunes Store, an Intel Pentium D or faster processor, 512MB of RAM, and a DirectX 9.0–compatible video card is required.PC with a 1GHz Intel or AMD processor with support for SSE2 and 512MB of RAM.The Early Access will not use any real-world money, though cosmetic-only microtransactions are planned for the full release. Players can also earn in-game currency that can be exchanged for emotes, dances, or cosmetics. There are also new modes the team is working on, modes they say will introduce sort-session play that’s both fun and competitive.Īs a live-service game, Space Punks will continue to grow after launch with new planets, missions, activities, and enemies all planned to hit Space Punks over its lifetime. In Space Punks, players can team up with friends, equip different weapons, and hunt for more loot. They’re simply translating that FPS feeling into the top-down perspective. In an interview with IGN last year the team says the goal is to be a “living looter shooter.”įlying Wild Hog is best known for games like Shadow Warrior, and the team says that connection between melee combat, ranged combat, and movement can be found in Space Punks. The living looter shooter was first announced back in 2021 and combined a grungy apocalyptic wasteland setting with the isometric action from the Diablo series.
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